The information is bad. That is the point.
Reversing is hard in real life for one reason: the thing you are steering towards is behind you, split across three mirrors and a wide-angle camera, each showing a different slice of the same scene at a different scale. The game gives you exactly that and nothing else — no overhead view, no helpful arrows.
Eight vehicles, six challenges, ten levels each
Car, 4WD, ute, ute and trailer, van, flatbed and large truck, each with its own length, mirrors and turning circle — and a trailer that steers backwards. Driveways, parallel parks, car parks, loading docks, country roads and city streets, at night and on a slope that steepens as you climb. A daily park everyone gets the same one of, and a licence that goes from Learner to Provisional.
